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Soulcalibur IV - Talim

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Talim - Soulcalibur IV - [link]
!!All rights belong to Namco Bandai and Project Soul!!

Fully posable model for use in XNALara, original bones and weights (with a few tweaks).
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Model extracted by Nobby from Xentax forums.
Thanks to mariokart64n for the 3dsMax .mesh.ascii exporter script and instructions!

This model was a team project and therefore more epic than ever! XD

I (L2R) did the 3D stuff (putting the loose pieces in place, removing damaged meshes etc.), Thanatos_3D did 99% of the texture work. Lots of thanks for that! :D

We worked hard to make her look beautiful in XNALara, so please credit both of us (and Namco/Project Soul obviously) when you use it. It´s a very small thing to ask in return.
A link to the download would also be appreciated, so that others can enjoy it as well.

Please no re-releases of this exact model, modifications are allowed of course.
If you want to convert her for another application (GMod for example), don´t forget to credit everyone mentioned in this readme.

Important:
- enable BACKFACE CULLING and ALWAYS FORCE CULLING in XNALara for the best result
- use the handgun hand left/right option to display her weapons (they have their own root bone, so you can move them as well)
- always use the most recent version of XNALara
- this model does also work in XNA Posing Studio
- keep your poses tasteful please


Enjoy it. :)

Love2Raid (tombraiderforums)/Sterrennacht (deviantArt) and Thanatos_3D
© 2011 - 2024 Sterrennacht
Comments58
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artofskylar's avatar

How in the world did you manage to salvage the weight paints? I can't find anything on that anywhere. Was looking to recycle those weights for a new rig to animate!