Setsuka from Soulcalibur IV, fully poseable model for XNALara. Can be imported into Blender and also as a static object in many other programs, after exporting from XNALara. Model can also be imported and posed in 3ds Max with mariokart64n´s script.
Readme text follows now, check it out if you are looking for something fun to read.
Setsuka - Soulcalibur IV - [link]
!!All rights belong to Namco Bandai and Project Soul!!
Fully poseable model for use in XNALara, original bones and weights (with a few tweaks).
Model extracted by Nobby from Xentax forums.
Thanks to mariokart64n for the 3dsMax .mesh.ascii exporter script and instructions!
My work on this model has been:
- removing duplicate ´damaged´ meshes
- colouring all greyscale textures and I also made a few new ones for specular effect
- putting the ´loose´ gear in place and fixing the weights
- everything else related to converting models for XNALara (renaming meshes, adding cam targets, renaming bones)
- some bugfixes
Even though I don't own any part of this model, I worked quite hard on it to make her look as good as possible in XNALara.
Please credit me when you use it or mod it, it's something very small to ask. It will also let other people know where to find it.
I don't appreciate any re-releases of this exact model (for XNALara), if you find a bug or something just let me know and I might fix it (if I´m not lazy
Modding (textures and/or mesh) is allowed of course.
If you want to convert her for another application (GMod for example), don´t forget to credit everyone mentioned in this readme.
- enable BACKFACE CULLING and ALWAYS FORCE CULLING in XNALara for the best result (don´t complain to me about ´bugs´, I told you, use backface culling!!)
- options -> display accessories -> handgun hand right = sword, hand left = umbrella, holster left = sword attached to umbrella
- always use the most recent version of XNALara
- this model does also work in XNA Posing Studio
Love2Raid (tombraiderforums) aka Sterrennacht (deviantArt)