Tina Armstrong - Dead or Alive 5 - c Tecmo/Team Ninja
XNALara/XPS/GLLara (to be posed in these programs, always use the most recent version!!)
Thanks to TRDaz for the model. Body/outfit = original bones and weights from the game, no changes by me except for the root ground bone. Face and hair are rigged by me (orginals have issues that I couldn't be arsed to fix atm, this is good enough for now).
!!All rights belong to Tecmo/Team Ninja!!
Only for educational purposes and fanart. You are not allowed to make money with this in any way. I cannot be held responsible for people who are pathetic (and foolish) enough to try this anyway. Also not for people who use her in out-of-character work.
I spent some of my free time on this port, I don't ask for anything in return but for you to use your common sense. Please respect the creators of the character and model (Team Ninja). Thank you.
- use 'backface culling' and 'always force culling'!!
- sunglasses have a bone, you can move them out of the way
- use 'handgunhandright/left' to enable the sweat effect on her cheeks/chest
- not new, but make sure to use 'rotate' for both upper and lower eyelids (in case you didn't know)
- I included some textures that I didn't use, could be useful for people who render in other programs
Do NOT re-upload/re-distribute. If you find any bugs, let me know.
Love2Raid (sticklove.com)/Sterrennacht (deviantArt)